Shi'than'arians
Art by: Legendary: Game Of Heroes
Shi'tha'nar'ians

History | Biology | Technology | Culture
Law | Politics | Powers | Abilities
Weaknesses | Habitat | Representatives | Trivia


Overview

The Shi'tha'nar'ians are a humanoid-descended avian race of extraterrestrial beings that hail from the planet Cha'ndn'aga'r, located in the large Pol'ari's Galaxy. They are technologically advanced and extremely militaristic, conquering every world in their galaxy and forming the Shi'tha'nar'ian Empire.

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History

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Biology

Shi'tha'nar'ian Physiology:

Phylogeny:

The Shi'tha'nar'ians and the Aurelians are of common, remote ancestry. NOTE: This has never been confirmed.

General Structure:

The Shi'tha'nar'ians are avians of humanoid descent who resembled humans only in their ability to walk and move like humans. They have feathered crests atop their heads in lieu of hair. Two different types were common; Some are born with a full body of feathers. Others are considered "bald" as their torsos, arms and lower body are without feathers; leaving their heads, hands, feet and wings the only place feathers might grow. The exception to this is some have vestigial feathers growing from their wrists/ankles and/or forearms/calves. All members of this species are born with talons instead of hands and feet.

Wings:

Internally, they have light hollow bones, and fully functioning wings sprout from their back, attached to their shoulder blades. These wings are usually large enough to allow them to fly with some having a wingspan of over 20-feet. The average Shi'tha'nar'ian can lift one ton in Eden-like gravity and has far greater stamina.

Genetic Throwbacks:

Rarely a one-in-a-million child will be produced that is almost completely "bald", in that no feathers grow on them, except for along their forearms or calves and in the place of hair. But their faces and bodies will be featherless. These rarities are considered "Throwbacks" and usually will never reproduce with another member of their race.

Reproduction:

The Shi'tha'nar'ian female possess mammary glands and are viviparous, but some Shi'tha'nar'ians are artificially conceived in eggs, nurtured in special chambers and the children are referred to as "hatchlings".

Usually the sex of the child is determined by the parents or medical staff and can be altered should the sex not be what is allowed. Each family is only allowed two children: one boy and one girl. Should either die, they are able to attempt to have another child or have an orphan allotted to them.

Physiology:

The Shi'tha'nar'ians blood does not generate its own heat, and therefore they cannot survive long in the snow.

Cross-breeding:

It can be presumed that the Shi'tha'nar'ians can cross with humans to produce hybrids, at least by way of bio-engineering. All the known specimens of those cross-breeds are not accepted into the House Bloodline and the parents of the cross-breed is scratched from the family records.

The Shi'tha'nar'ians can also produce offspring by the Oansgardians.

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Technology

The Shi'tha'nar'ians possess technologies common to most alien races, including:

Intergalactic Warp-Capable Starships: Ranging in size from small vessels to ships approximately 100 miles long.

Teleportation Systems

Holographic Technology

Robots

Artificial Intelligence

Cybernetics

Superdestroyer: A planet breaking class of battleship used to sterilize life sustaining biomes in the service of the Shi'tha'nar'ians.

Stargates: Create stable wormholes for travel, either in a planet or in space.

Force Fields

Cloaking technology: Able to render a craft completely invisible.

Zero-Point Energy Crystals: On Eden the elemental symbol would be "Li2", but all other alien species use "Dt". These crystals are a new element, a member of the hypersonic series, primarily occurring as a crystalline mineral, that functions as a workable power source. The energy output, depending on usage, lasts for several years. Ranging in color and size, when carefully extracted from the ground in clusters, these crystals can power a single starship for a journey from one galaxy to another without use of Stargates.

Shi'tha'nar'ian Logic Diamonds: Mineral utensils with infinite information storage space.

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Weapons

Galactic-level Weapons: Super-powerful Anti-Bombs that can devastate a dwarf galaxy.

Starkiller Weapons: Weapons that are able to somehow reverse the polarity of a star, sending it into a supernova.

Planet Killer Weapons: Lower-yield Anti-Bombs used to destroy individual planets.

Warp-Capable Warships: Ranging in size from small starships to planetoid sized ships. Some with incredible firepower (e.g gigaton-level plasma energy weapons that vaporize all within 100 miles and split the planetary crust).

Armageddon-class Killstations: Orbital battle space stations.

Fighters

Combat Robots

Atmospheric Transport All-Terrain spaceships (AT-ATs): Spaceships with walker-like legs used on land.

Armored Tracked Fighting Vehicles: On Eden these are just called "tanks".

Plasma Energy Weapons: Used on starships to fire plasma bolts.

Particle Beam Weapons: Used on the Covenant-class Dreadnoughts.

Missiles

Fusion Space Mines

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Culture

Warrior culture

Names: In the Shi'tha'nar'ian culture, the ( ' ) in an individuals name, is an indication of what dynasty they are. For example (using Eden names): Joh'n and Jan'e are the 1st Generation of the 1st Dynasty, meaning they are the first of their line. If the two were to be married and have children, the boy would be named Joh'ne (taking on the last letter of his mothers name) and the girl would be named Jan'en (taking on the last letter of her fathers name), each would be the 2nd Generation of the 1st Dynasty. Each name expands with each generation. Every three generations a new dynasty begins. For example (using Eden names): Joh'nat'hon or Eli'zab'eth would be 3rd Generation of the 2nd Dynasty. The longer the name, the more ( ' ) in a name, the more powerful and genetically strong the House is.

A great example of this is Hor'uss'hea'nkh'ata'ry (2nd Generation of the 5th Dynasty) and his sister, Hat'hor'cha'yar'aca'ssi'dyr (3rd Generation of the 6th Dynasty). They are both the children of 4th and 5th Dynasty dignitaries. This means their House has a long pedigree, and since their parents are dignitaries and ambassadors, it means so was their House originator.

If all the children of a dynasty were to die, the House also dies, unless the Kalmoran grant an orphan or member of another House to change their name. Then they would revert back to a single ( ' ) and begin a family under that revived House name.

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Arts

The Shi'tha'nar'ians are defiant toward arts such as drawing or music. They consider that music distorts perception.

They fought the Ballybran, a species of artists, musicians, singers, painters and carvers... with such beautiful creations that it could enter the Shi'tha'nar'ians and destroy their minds, save for those "deviants", able to dream.

Although, the Shi'tha'nar'ians did not forbid arts on conquered worlds, they at least produce theater, such as the Absurdist Shi'tha'nar'ian play "The Ship Who Searched" (allegedly very "successful in its original dialect".

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Philosophy

Traditionally, the Shi'tha'nar'ian Imperium aggressively absorbed new cultures. The story of the Shi'tha'nar'ians deities Sha and Kyt was a parable which guided the Shi'tha'nar'ians expansionist philosophy to other worlds:

"Sha and Kyt are the gods in marriage. The gods who did not want to marry, but were forced into it. In marriage they found strength and in strength they found love. That is what the Shi'tha'nar'ian Imperium does. It marries other cultures. Shotgun weddings."

Their philosophy and traditions impacts the Shi'tha'nar'ian Law in violent ways (a trial by combat) or uncompromising, such as the fact Shi'tha'nar'ian courts do not recognize insanity.

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Religion

The Shi'tha'nar'ians are mostly followers of Sha and Kyt, but atheists exist as well. The believers go to church.

In the Shi'tha'nar'ians belief, Kyt promised soaring in the Eternal Sky as an afterlife to the faithful.

The Feast Day of Sha and Kyt is one of the religious moments of the Shi'tha'nar'ian Imperium, and is always used as a pretext for a ceremonial display of military might.

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Law

Wingmen: A policing force that are almost completely ruthless in their enforcement of the laws, which are aggressive and imperialistic.

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Languages

A Shi'tha'nar'ian "galaxian" (one who studies the cultures within the Shi'tha'nar'ian Imperium) stated that they "learn[ed] nearly every spoken language".

The Shi'tha'nar'ians have multiple forms, including High Shi'tha'nar'ians used for formal events, and the Shi'tha'nar'ian Hol dialect.

Mostly for tactical terms or insults, the Shi'tha'nar'ians insert words of their language into English sentences.

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Politics

Imperial Empire (also called the Imperium) ruled by the Kalmoran, an Emperor and Majestrix team, usually a husband and wife, though sometimes a brother and sister. The current Kalmoran are Emperor Par'ane'raf'ell'klu'sda'rla'nda'dke'nka'ta and Majestrix Hya'tah'oln'era'lil'ath'isc'als'ner'ash'ay, both the 2nd Generation of the 10th Dynasty of their Houses. The position of Kalmoran is given to the first child of the current Kalmoran to be legally married.

Though the empire grew to include hundreds of thousands of different sentient species and worlds, the Shi'tha'nar'ian race controlled and governed the empire. Its central base of power was located on the "aerie" Cha'ndn'aga'r.

Not all races had the same rights in the Imperium, as the Shi'tha'nar'ians have a disproportionate influence on its governance. Most of the planet governing is done by a Ruling High Council, which had representatives from a large majority of the alien races that existed within the Imperium. However, in practice, the head of the council (Kalmoran) exercised strong executive control and could institute policy virtually by decree.

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Powers

Avian Physiology:

Shi'tha'nar'ians possess several gifts that are common to members of their race, but sets them apart from normal humans. A Shi'tha'nar'ians life span is significantly greater than that of a normal human being. At one-hundred years of age, a Shi'tha'nar'ian physically resembles a thirty-year-old Eden human. A Shi'tha'nar'ian is also physically more endurable than the average Eden human. They are stronger, with greater stamina and a greater resistance to pain. Shi'tha'nar'ians also possess enhanced senses.

_____Enhanced Vision: A Shi'tha'nar'ians eyesight is more acute than a normal human and their range of vision is similar to that of a bird.

_____Enhanced Hearing: A Shi'tha'nar'ians auditory senses are also particularly acute and they can perceive sounds with greater clarity than the average human.

Enhanced Strength: The average Shi'tha'nar'ians can lift 1 ton in Eden-like gravity and has far greater stamina.

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Abilities

Depending on what they train in.

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Weaknesses

Cold-Blooded: Since their blood does not generate its own heat, Shi'tha'nar'ians can not survive long in the cold.

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Habitat

Habitat: Eden standard.

Gravity: Eden standard.

Atmosphere: Eden standard.

Population: 60 billion

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Representatives

Royal Hawk

Warhawk


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Trivia

Lack of Aquatics: Planktonic organisms do not exist in Cha'ndn'aga'r's aquatic ecosystems.

Throwbacks: Some Shi'tha'nar'ian Throwbacks possess telepathic abilities.

Chakras: The Shi'tha'nar'ians have more chakras than humans.

Exit the Sandman: Shi'tha'nar'ians do not dream, except for those born "defective", "infected by dreams".